A downloadable game for Windows

This is a switchboard operator simulator where you must connect as many calls as possible, as quickly as you can!

I made this janky game for Extra Credits game jam #4  using my open-source game engine, Ossium. You can check out the code for the project here.

Note: For the best experience, I recommend playing version 1.1 rather than the original jam version, as the original version has a few major bugs that appear at the end of a game.


PleaseHoldV1-1.zip 2 MB
PleaseHold.zip 2 MB

Install instructions

Please note this build only supports 64-bit Windows operating systems.

1. Extract PleaseHoldV1-1.zip

2. Go inside the extracted folder and run PleaseHold.exe

3. If windows defender pops up, click on "More info" and click "Run anyway"

4. Have fun!

Development log


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Nice! Good use of theme, and the game play was hard enough but relaxing. I got pretty far with only a few mistakes, but the game just closed without warning. 

Thanks! Sorry about the game closing unexpectedly - sounds like a crash! Would you mind sending me your PC specs? I haven't managed to reproduce the crash on my pc so far, though I know one other person who had a crash when the timer ran out so I'd super appreciate any additional info :)

Oh yeah, I was wondering if it might have been the timer ending, but I wasn't focusing on it and didn't know how close to ending it was.  I have a Intel Core i5-2500 CPU @3.30Ghz, 8 GB of RAM, Nvidia GeForce GTX 1060 6GB, running Win 10 and I had a ton of tabs open in Chrome which most likely didn't help.

Hey, thanks for the info! I managed to fix the crash - turns out I hadn't initialised a pointer to the end game text message properly! As a result the game would only crash at the end if the memory allocated to the pointer didn't have a value of zero... I've got a build ready to go with that crash fixed which I'll update as soon as the jam voting stage is over.

I really enjoyed this. Nice and hectic, a simple premise, but it keeps you on your toes. I think my best score was 2150? It is really hard to keep up with anything in this game. Practically the only thing that I *really* want with this game is manual restart of the game so I can take a breather and maybe not starting with loosing the points of the previous round. Feels like you messed up before you could even do anything. Great game! Fun!


Thank you! Indeed it's unfortunate I didn't make a restart button, a double whammy of bugs and lack of time resulted in a rather hasty restart system :P if it doesn't take too much time without introducing new bugs I'll try and add an actual button.

Man this was hard but very rewarding when you got it right. My score was in the negitive numbers. Nice game!

Glad you found it fun! Thanks for playing :)

Agree with another comment, very much reminds me of those time management games. Keeping track of all the lines was a difficult but amusing task. I though the visuals, letting you know what lines were active and such worked very well, but I wish the area to remove a line was a little more generous. I found myself having to be a lot more careful it felt like for that side of things. 

Glad you found it interesting, and thanks for the feedback! :)

I quite liked it! Reminded me of the old time management, diner-dash-ish games. Would be great on a touchscreen, for sure.

Thanks, I set out to make a game with some narrative but programming ate the time so it turned into a time challenge kinda game hehe.

This was fun! Nice job!

Thanks! :)